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Senior Tools Engineer| Up to £70K | Fully Remote | Games Studio
Do you want to work for one of the UK’s Leading Games Studios? Want to join a company who are passionate about building the most engaging gaming experiences for players all around the world? Then this could be the role for you.
We are looking for a Senior Tools Engineer to join the team, working on the development and on-going enhancement of the content development tools, pipeline and associated systems, ensuring we continue to effectively support the internal tools users and provide value to our players/customers.
Salary up to £70,000
10% Bonus Scheme
Private Health Care
Monthly Energy Allowance
Generous Pension Contributions
Free Cycle Repair
Free Fruit and Drinks
Key Duties Include:
Design, implement and test core Development Tool features.
Gather and analyse requirements from internal customers - artists, graphic designers, audio engineers and script/content developers.
Work closely with the Tools team lead and other engineers to plan and execute the Tools Development Roadmap.
Anticipate, identify, and articulate problem areas and develop preventative solutions.
Develop a comprehensive understanding of the existing systems and be able to articulate and share that knowledge with peers and managers.
Work with project management tools (e.g., Jira) and processes to capture and manage development projects, making use of these tools to provide reliable estimates and assessments of progress.
Adhere to and maintain high software development standards.
Troubleshoot and resolve daily tools development issues.
5+ years professional windows development experience to senior level
Expertise and experience (2+ years) developing in (non-framework) Java.
Experience working on the tools for at least 1 released game.
Experience working on a pre-existing large-scale codebase.
Demonstratable understanding of the requirements of a game development pipeline within in a live service environment.
Someone with a keen interest and willingness to learn new technologies and methodologies.
Relevant qualification at degree level or equivalent experience.
Experience working on a variety of game systems and integrations into 3rd party technologies.
Additional experience with C# / C++ would be ideal, other languages and scripting languages (e.g., Python or Lua) would be beneficial.
Experience of game engines or client-server and MMO games