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Senior Web Tools Engineer| Up to £60K | Fully Remote | Games Studio
Do you want to work for one of the UK’s Leading Games Studios? Want to join a company who are passionate about building the most engaging gaming experiences for players all around the world? Then this could be the role for you.
We are looking for a Senior Tools Engineer to join the team. The Senior Web Tools Engineer will be responsible for helping shape and drive web tooling integration alongside the existing tools and pipeline and be a key force in developing future products.
Salary up to £60,000
10% Bonus Scheme
Private Health Care
Monthly Energy Allowance
Generous Pension Contributions
Free Cycle Repair
Free Fruit and Drinks
Key Duties Include:
Gain a solid understanding of the tools and pipelines in use on both our live titles.
Design, implement, test, and maintain a new asset and release from source to live environment.
Generate tasks to meet agreed goals and create documentation detailing code design approach and implementation.
Develop and propagate a ‘DevOps’ approach to the tools pipeline.
Enhance and help maintain our existing game engine tooling and pipeline.
Work closely with the Tools team lead and other engineers to plan and execute the Project Roadmaps.
Anticipate, identify, and articulate problem areas and develop preventative solutions.
Adhere to and maintain high software development standards.
Mentor junior engineers and participate in knowledge sharing across the business.
Experienced in developing public-facing tools, ideally using web technologies.
Full-stack mindset; Willingness and experience working in frontend and backend technologies.
Experienced in designing, developing, and integrating RESTful APIs.
Experience and familiarity with Docker and cloud hosting/deployment technologies.
Experience creating and working with CI/CD pipelines and associated build tools.
Experience working in a DevOps culture.
Solid expertise in at least one modern development framework and an appreciation for selecting the right tool for the job.
A passion for solving problems, a thirst for knowledge, regardless of the stack.
Relevant qualification at degree level or equivalent experience.
Experience in developing a large-scale game asset pipeline.
Experience working on a variety of game systems and integrations into 3rd party technologies and APIs.
Experience with Kubernetes or a related container orchestrator.
Experience developing Windows tools in Java and/or C#.
Experience working with a pre-existing, large-scale codebase.
Additional experience with C++ would be ideal. Other languages and scripting languages (E.g., Python or Lua) would be beneficial.
Experience with game engines or client-server and MMO games